RTEMS CPU Kit with SuperCore
4.11.3
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Files | |
file | objectallocate.c |
Allocate Object. | |
file | objectapimaximumclass.c |
Object API Maximum Class. | |
file | objectclose.c |
Close Object. | |
file | objectextendinformation.c |
Extend Set of Objects. | |
file | objectfree.c |
Free Object. | |
file | objectgetinfo.c |
Get Object Information. | |
file | objectgetisr.c |
Object Get Isr Disable. | |
file | objectgetnext.c |
Get Pointer to Next Object that is Active. | |
file | objectgetnoprotection.c |
Get Object without Dispatching Protection. | |
file | objectinitializeinformation.c |
Initialize Object Information. | |
file | objectnametoidstring.c |
Object ID to Name. | |
file | objectsetname.c |
Set Objects Name. | |
Data Structures | |
union | Objects_Name |
The following type defines the control block used to manage object names. More... | |
struct | Objects_Control |
The following defines the Object Control Block used to manage each object local to this node. More... | |
struct | Objects_Information |
The following defines the structure for the information used to manage each class of objects. More... | |
Macros | |
#define | OBJECTS_INDEX_START_BIT 0U |
This is the bit position of the starting bit of the index portion of the object Id. | |
#define | OBJECTS_NODE_START_BIT 16U |
This is the bit position of the starting bit of the node portion of the object Id. | |
#define | OBJECTS_API_START_BIT 24U |
This is the bit position of the starting bit of the API portion of the object Id. | |
#define | OBJECTS_CLASS_START_BIT 27U |
This is the bit position of the starting bit of the class portion of the object Id. | |
#define | OBJECTS_INDEX_MASK (Objects_Id)0x0000ffffU |
This mask is used to extract the index portion of an object Id. | |
#define | OBJECTS_NODE_MASK (Objects_Id)0x00ff0000U |
This mask is used to extract the node portion of an object Id. | |
#define | OBJECTS_API_MASK (Objects_Id)0x07000000U |
This mask is used to extract the API portion of an object Id. | |
#define | OBJECTS_CLASS_MASK (Objects_Id)0xf8000000U |
This mask is used to extract the class portion of an object Id. | |
#define | OBJECTS_INDEX_VALID_BITS (Objects_Id)0x0000ffffU |
This mask represents the bits that is used to ensure no extra bits are set after shifting to extract the index portion of an object Id. | |
#define | OBJECTS_NODE_VALID_BITS (Objects_Id)0x000000ffU |
This mask represents the bits that is used to ensure no extra bits are set after shifting to extract the node portion of an object Id. | |
#define | OBJECTS_API_VALID_BITS (Objects_Id)0x00000007U |
This mask represents the bits that is used to ensure no extra bits are set after shifting to extract the API portion of an object Id. | |
#define | OBJECTS_CLASS_VALID_BITS (Objects_Id)0x0000001fU |
This mask represents the bits that is used to ensure no extra bits are set after shifting to extract the class portion of an object Id. | |
#define | OBJECTS_UNLIMITED_OBJECTS 0x80000000U |
Mask to enable unlimited objects. More... | |
#define | OBJECTS_ID_INITIAL_INDEX (0) |
This is the lowest value for the index portion of an object Id. | |
#define | OBJECTS_ID_FINAL_INDEX (0xffffU) |
This is the highest value for the index portion of an object Id. | |
#define | OBJECTS_APIS_LAST OBJECTS_POSIX_API |
This macro is used to generically specify the last API index. More... | |
#define | OBJECTS_ID_NONE 0 |
No object can have this ID. | |
#define | OBJECTS_ID_OF_SELF ((Objects_Id) 0) |
The following defines the constant which may be used with _Objects_Get to manipulate the calling task. | |
#define | OBJECTS_SEARCH_ALL_NODES 0 |
The following constant is used to specify that a name to ID search should search through all nodes. | |
#define | OBJECTS_SEARCH_OTHER_NODES 0x7FFFFFFE |
The following constant is used to specify that a name to ID search should search through all nodes except the current node. | |
#define | OBJECTS_SEARCH_LOCAL_NODE 0x7FFFFFFF |
The following constant is used to specify that a name to ID search should search only on this node. | |
#define | OBJECTS_WHO_AM_I 0 |
The following constant is used to specify that a name to ID search is being asked for the ID of the currently executing task. | |
#define | OBJECTS_ID_INITIAL(_api, _class, _node) _Objects_Build_id( (_api), (_class), (_node), OBJECTS_ID_INITIAL_INDEX ) |
This macros calculates the lowest ID for the specified api, class, and node. | |
#define | OBJECTS_ID_FINAL ((Objects_Id)~0) |
This macro specifies the highest object ID value. | |
#define | _Objects_Build_name(_C1, _C2, _C3, _C4) |
This macro is used to build a thirty-two bit style name from four characters. More... | |
#define | _Objects_Maximum_per_allocation(maximum) ((Objects_Maximum) ((maximum) & ~OBJECTS_UNLIMITED_OBJECTS)) |
#define | OBJECTS_INTERNAL_CLASSES_LAST OBJECTS_INTERNAL_MUTEXES |
This macro is used to generically specify the last API index. More... | |
#define | OBJECTS_RTEMS_CLASSES_LAST OBJECTS_RTEMS_BARRIERS |
This macro is used to generically specify the last API index. More... | |
#define | OBJECTS_POSIX_CLASSES_LAST OBJECTS_POSIX_RWLOCKS |
This macro is used to generically specify the last API index. More... | |
#define | _Objects_Local_node ((uint16_t)1) |
The following is referenced to the node number of the local node. | |
#define | _Objects_Maximum_nodes 1 |
The following is referenced to the number of nodes in the system. | |
#define | OBJECTS_NAME_ERRORS_FIRST OBJECTS_NAME_OR_ID_LOOKUP_SUCCESSFUL |
This macro defines the first entry in the Objects_Name_or_id_lookup_errors enumerated list. | |
#define | OBJECTS_NAME_ERRORS_LAST OBJECTS_INVALID_NODE |
This macro defines the last entry in the Objects_Name_or_id_lookup_errors enumerated list. | |
Typedefs | |
typedef uint32_t | Objects_Id |
The following type defines the control block used to manage object IDs. More... | |
typedef uint16_t | Objects_Maximum |
This type is used to store the maximum number of allowed objects of each type. | |
typedef bool(* | Objects_Name_comparators) (void *, void *, uint16_t) |
Functions which compare names are prototyped like this. | |
typedef void(* | Objects_Thread_queue_Extract_callout) (void *) |
The following type defines the callout used when a local task is extracted from a remote thread queue (i.e. More... | |
Enumerations | |
enum | Objects_APIs { OBJECTS_NO_API = 0, OBJECTS_INTERNAL_API = 1, OBJECTS_CLASSIC_API = 2, OBJECTS_POSIX_API = 3, OBJECTS_FAKE_OBJECTS_API = 7 } |
This enumerated type is used in the class field of the object ID. | |
enum | Objects_Internal_API { OBJECTS_INTERNAL_NO_CLASS = 0, OBJECTS_INTERNAL_THREADS = 1, OBJECTS_INTERNAL_MUTEXES = 2 } |
This enumerated type is used in the class field of the object ID for RTEMS internal object classes. | |
enum | Objects_Classic_API { OBJECTS_CLASSIC_NO_CLASS = 0, OBJECTS_RTEMS_TASKS = 1, OBJECTS_RTEMS_TIMERS = 2, OBJECTS_RTEMS_SEMAPHORES = 3, OBJECTS_RTEMS_MESSAGE_QUEUES = 4, OBJECTS_RTEMS_PARTITIONS = 5, OBJECTS_RTEMS_REGIONS = 6, OBJECTS_RTEMS_PORTS = 7, OBJECTS_RTEMS_PERIODS = 8, OBJECTS_RTEMS_EXTENSIONS = 9, OBJECTS_RTEMS_BARRIERS = 10 } |
This enumerated type is used in the class field of the object ID for the RTEMS Classic API. | |
enum | Objects_POSIX_API { OBJECTS_POSIX_NO_CLASS = 0, OBJECTS_POSIX_THREADS = 1, OBJECTS_POSIX_KEYS = 2, OBJECTS_POSIX_INTERRUPTS = 3, OBJECTS_POSIX_MESSAGE_QUEUE_FDS = 4, OBJECTS_POSIX_MESSAGE_QUEUES = 5, OBJECTS_POSIX_MUTEXES = 6, OBJECTS_POSIX_SEMAPHORES = 7, OBJECTS_POSIX_CONDITION_VARIABLES = 8, OBJECTS_POSIX_TIMERS = 9, OBJECTS_POSIX_BARRIERS = 10, OBJECTS_POSIX_SPINLOCKS = 11, OBJECTS_POSIX_RWLOCKS = 12 } |
This enumerated type is used in the class field of the object ID for the POSIX API. | |
enum | Objects_Fake_objects_API { OBJECTS_FAKE_OBJECTS_NO_CLASS = 0, OBJECTS_FAKE_OBJECTS_SCHEDULERS = 1 } |
enum | Objects_Locations { OBJECTS_LOCAL = 0, OBJECTS_ERROR = 1 } |
This enumerated type lists the locations which may be returned by _Objects_Get. More... | |
enum | Objects_Name_or_id_lookup_errors { OBJECTS_NAME_OR_ID_LOOKUP_SUCCESSFUL, OBJECTS_INVALID_NAME, OBJECTS_INVALID_ADDRESS, OBJECTS_INVALID_ID, OBJECTS_INVALID_NODE } |
This function implements the common portion of the object identification directives. More... | |
Functions | |
RTEMS_INLINE_ROUTINE Objects_APIs | _Objects_Get_API (Objects_Id id) |
This function returns the API portion of the ID. More... | |
RTEMS_INLINE_ROUTINE uint32_t | _Objects_Get_class (Objects_Id id) |
This function returns the class portion of the ID. More... | |
RTEMS_INLINE_ROUTINE uint32_t | _Objects_Get_node (Objects_Id id) |
This function returns the node portion of the ID. More... | |
RTEMS_INLINE_ROUTINE Objects_Maximum | _Objects_Get_index (Objects_Id id) |
This function returns the index portion of the ID. More... | |
RTEMS_INLINE_ROUTINE Objects_Id | _Objects_Build_id (Objects_APIs the_api, uint16_t the_class, uint8_t node, uint16_t index) |
This function builds an object's id from the processor node and index values specified. More... | |
RTEMS_INLINE_ROUTINE bool | _Objects_Is_unlimited (uint32_t maximum) |
Returns if the object maximum specifies unlimited objects. More... | |
void | _Objects_Extend_information (Objects_Information *information) |
This function extends an object class information record. More... | |
void | _Objects_Shrink_information (Objects_Information *information) |
Shrink an object class information record. More... | |
void | _Objects_Initialize_information (Objects_Information *information, Objects_APIs the_api, uint16_t the_class, uint32_t maximum, uint16_t size, bool is_string, uint32_t maximum_name_length) |
Initialize object Information. More... | |
unsigned int | _Objects_API_maximum_class (uint32_t api) |
Object API Maximum Class. More... | |
Objects_Control * | _Objects_Allocate_unprotected (Objects_Information *information) |
Allocates an object without locking the allocator mutex. More... | |
Objects_Control * | _Objects_Allocate (Objects_Information *information) |
Allocates an object. More... | |
void | _Objects_Free (Objects_Information *information, Objects_Control *the_object) |
Frees an object. More... | |
Objects_Name_or_id_lookup_errors | _Objects_Name_to_id_u32 (Objects_Information *information, uint32_t name, uint32_t node, Objects_Id *id) |
Converts an object name to an Id. More... | |
Objects_Name_or_id_lookup_errors | _Objects_Id_to_name (Objects_Id id, Objects_Name *name) |
Implements the common portion of the object Id to name directives. More... | |
Objects_Control * | _Objects_Get (Objects_Information *information, Objects_Id id, Objects_Locations *location) |
Maps object ids to object control blocks. More... | |
Objects_Control * | _Objects_Get_isr_disable (Objects_Information *information, Objects_Id id, Objects_Locations *location, ISR_lock_Context *lock_context) |
Maps object ids to object control blocks. More... | |
Objects_Control * | _Objects_Get_no_protection (Objects_Information *information, Objects_Id id, Objects_Locations *location) |
Maps object ids to object control blocks. More... | |
Objects_Control * | _Objects_Get_next (Objects_Information *information, Objects_Id id, Objects_Locations *location_p, Objects_Id *next_id_p) |
Like _Objects_Get, but is used to find "next" open object. More... | |
Objects_Information * | _Objects_Get_information (Objects_APIs the_api, uint16_t the_class) |
Get object information. More... | |
Objects_Information * | _Objects_Get_information_id (Objects_Id id) |
Get information of an object from an ID. More... | |
char * | _Objects_Get_name_as_string (Objects_Id id, size_t length, char *name) |
Gets object name in the form of a C string. More... | |
bool | _Objects_Set_name (Objects_Information *information, Objects_Control *the_object, const char *name) |
Set objects name. More... | |
void | _Objects_Namespace_remove (Objects_Information *information, Objects_Control *the_object) |
Removes object from namespace. More... | |
void | _Objects_Close (Objects_Information *information, Objects_Control *the_object) |
Close object. More... | |
Objects_Maximum | _Objects_Active_count (const Objects_Information *information) |
Returns the count of active objects. More... | |
RTEMS_INLINE_ROUTINE bool | _Objects_Is_api_valid (uint32_t the_api) |
This function returns true if the api is valid. More... | |
RTEMS_INLINE_ROUTINE bool | _Objects_Is_local_node (uint32_t node) |
This function returns true if the node is of the local object, and false otherwise. More... | |
RTEMS_INLINE_ROUTINE bool | _Objects_Is_local_id (Objects_Id id) |
This function returns true if the id is of a local object, and false otherwise. More... | |
RTEMS_INLINE_ROUTINE bool | _Objects_Are_ids_equal (Objects_Id left, Objects_Id right) |
This function returns true if left and right are equal, and false otherwise. More... | |
RTEMS_INLINE_ROUTINE Objects_Control * | _Objects_Get_local_object (Objects_Information *information, uint16_t index) |
This function returns a pointer to the local_table object referenced by the index. More... | |
RTEMS_INLINE_ROUTINE void | _Objects_Set_local_object (Objects_Information *information, uint32_t index, Objects_Control *the_object) |
This function sets the pointer to the local_table object referenced by the index. More... | |
RTEMS_INLINE_ROUTINE void | _Objects_Invalidate_Id (Objects_Information *information, Objects_Control *the_object) |
This function sets the pointer to the local_table object referenced by the index to a NULL so the object Id is invalid after this call. More... | |
RTEMS_INLINE_ROUTINE void | _Objects_Open (Objects_Information *information, Objects_Control *the_object, Objects_Name name) |
This function places the_object control pointer and object name in the Local Pointer and Local Name Tables, respectively. More... | |
RTEMS_INLINE_ROUTINE void | _Objects_Open_u32 (Objects_Information *information, Objects_Control *the_object, uint32_t name) |
This function places the_object control pointer and object name in the Local Pointer and Local Name Tables, respectively. More... | |
RTEMS_INLINE_ROUTINE void | _Objects_Open_string (Objects_Information *information, Objects_Control *the_object, const char *name) |
This function places the_object control pointer and object name in the Local Pointer and Local Name Tables, respectively. More... | |
RTEMS_INLINE_ROUTINE void | _Objects_Put (Objects_Control *the_object) |
Puts back an object obtained with _Objects_Get(). More... | |
RTEMS_INLINE_ROUTINE void | _Objects_Put_without_thread_dispatch (Objects_Control *the_object) |
Puts back an object obtained with _Objects_Get(). More... | |
RTEMS_INLINE_ROUTINE void | _Objects_Allocator_lock (void) |
Locks the object allocator mutex. More... | |
RTEMS_INLINE_ROUTINE void | _Objects_Allocator_unlock (void) |
Unlocks the object allocator mutex. More... | |
Variables | |
SCORE_EXTERN Objects_Information ** | _Objects_Information_table [OBJECTS_APIS_LAST+1] |
The following is the list of information blocks per API for each object class. More... | |
#define _Objects_Build_name | ( | _C1, | |
_C2, | |||
_C3, | |||
_C4 | |||
) |
This macro is used to build a thirty-two bit style name from four characters.
The most significant byte will be the character _C1.
[in] | _C1 | is the first character of the name |
[in] | _C2 | is the second character of the name |
[in] | _C3 | is the third character of the name |
[in] | _C4 | is the fourth character of the name |
#define OBJECTS_APIS_LAST OBJECTS_POSIX_API |
This macro is used to generically specify the last API index.
Referenced by _Objects_Is_api_valid(), and rtems_iterate_over_all_threads().
#define OBJECTS_INTERNAL_CLASSES_LAST OBJECTS_INTERNAL_MUTEXES |
This macro is used to generically specify the last API index.
#define OBJECTS_POSIX_CLASSES_LAST OBJECTS_POSIX_RWLOCKS |
This macro is used to generically specify the last API index.
#define OBJECTS_RTEMS_CLASSES_LAST OBJECTS_RTEMS_BARRIERS |
This macro is used to generically specify the last API index.
#define OBJECTS_UNLIMITED_OBJECTS 0x80000000U |
Mask to enable unlimited objects.
This is used in the configuration table when specifying the number of configured objects.
Referenced by _Objects_Is_unlimited().
typedef uint32_t Objects_Id |
The following type defines the control block used to manage object IDs.
The format is as follows (0=LSB):
Bits 0 .. 15 = index (up to 65535 objects of a type) Bits 16 .. 23 = node (up to 255 nodes) Bits 24 .. 26 = API (up to 7 API classes) Bits 27 .. 31 = class (up to 31 object types per API)
typedef void( * Objects_Thread_queue_Extract_callout) (void *) |
The following type defines the callout used when a local task is extracted from a remote thread queue (i.e.
it's proxy must extracted from the remote queue).
enum Objects_Locations |
This enumerated type lists the locations which may be returned by _Objects_Get.
These codes indicate the success of locating an object with the specified ID.
This function implements the common portion of the object identification directives.
This directive returns the object id associated with name. If more than one object of this class is named name, then the object to which the id belongs is arbitrary. Node indicates the extent of the search for the id of the object named name. If the object class supports global objects, then the search can be limited to a particular node or allowed to encompass all nodes.
Objects_Maximum _Objects_Active_count | ( | const Objects_Information * | information | ) |
Returns the count of active objects.
[in] | information | The object information table. |
The | count of active objects. |
References _Assert, _Chain_Node_count_unprotected(), Objects_Information::Inactive, and Objects_Information::maximum.
Objects_Control* _Objects_Allocate | ( | Objects_Information * | information | ) |
Allocates an object.
This function locks the object allocator mutex via _Objects_Allocator_lock(). The caller must later unlock the object allocator mutex via _Objects_Allocator_unlock(). The caller must unlock the mutex in any case, even if the allocation failed due to resource shortage.
A typical object allocation code looks like this:
[in] | information | The object information block. |
NULL | No object available. |
object | The allocated object. |
Referenced by _Barrier_Allocate(), _Dual_ported_memory_Allocate(), _Partition_Allocate(), _POSIX_Barrier_Allocate(), _POSIX_Condition_variables_Allocate(), _POSIX_Keys_Allocate(), _POSIX_Message_queue_Allocate(), _POSIX_Message_queue_Allocate_fd(), _POSIX_Mutex_Allocate(), _POSIX_RWLock_Allocate(), _POSIX_Spinlock_Allocate(), _POSIX_Timer_Allocate(), _Rate_monotonic_Allocate(), _Region_Allocate(), _Semaphore_Allocate(), and _Timer_Allocate().
Objects_Control* _Objects_Allocate_unprotected | ( | Objects_Information * | information | ) |
Allocates an object without locking the allocator mutex.
This function can be called in two contexts
[in] | information | The object information block. |
NULL | No object available. |
object | The allocated object. |
References _Assert.
Referenced by _API_Mutex_Allocate().
RTEMS_INLINE_ROUTINE void _Objects_Allocator_lock | ( | void | ) |
Locks the object allocator mutex.
While holding the allocator mutex the executing thread is protected from asynchronous thread restart and deletion.
The usage of the object allocator mutex with the thread life protection makes it possible to allocate and free objects without thread dispatching disabled. The usage of a unified workspace and unlimited objects may lead to heap fragmentation. Thus the execution time of the _Objects_Allocate() function may increase during system run-time.
Referenced by pthread_barrier_destroy(), pthread_cond_destroy(), pthread_rwlock_destroy(), pthread_spin_destroy(), rtems_barrier_delete(), rtems_extension_delete(), rtems_message_queue_delete(), rtems_partition_delete(), rtems_port_delete(), rtems_rate_monotonic_delete(), rtems_region_delete(), rtems_semaphore_delete(), rtems_timer_delete(), and timer_delete().
RTEMS_INLINE_ROUTINE void _Objects_Allocator_unlock | ( | void | ) |
Unlocks the object allocator mutex.
In case the mutex is fully unlocked, then this function restores the previous thread life protection state and thus may not return if the executing thread was restarted or deleted in the mean-time.
Referenced by pthread_cond_init(), pthread_key_create(), rtems_barrier_create(), rtems_rate_monotonic_create(), rtems_semaphore_create(), and rtems_timer_create().
unsigned int _Objects_API_maximum_class | ( | uint32_t | api | ) |
Object API Maximum Class.
This function returns the highest numeric value of a valid API for the specified api.
[in] | api | is the API of interest |
A | positive integer on success and 0 otherwise. |
Referenced by rtems_object_api_maximum_class().
RTEMS_INLINE_ROUTINE bool _Objects_Are_ids_equal | ( | Objects_Id | left, |
Objects_Id | right | ||
) |
This function returns true if left and right are equal, and false otherwise.
[in] | left | is the Id on the left hand side of the comparison |
[in] | right | is the Id on the right hand side of the comparison |
Referenced by _Objects_MP_Close(), _Thread_Get(), _Thread_Get_interrupt_disable(), rtems_task_get_note(), and rtems_task_set_note().
RTEMS_INLINE_ROUTINE Objects_Id _Objects_Build_id | ( | Objects_APIs | the_api, |
uint16_t | the_class, | ||
uint8_t | node, | ||
uint16_t | index | ||
) |
This function builds an object's id from the processor node and index values specified.
[in] | the_api | indicates the API associated with this Id. |
[in] | the_class | indicates the class of object. It is specific to the_api. |
[in] | node | is the node where this object resides. |
[in] | index | is the instance number of this object. |
void _Objects_Close | ( | Objects_Information * | information, |
Objects_Control * | the_object | ||
) |
Close object.
This function removes the_object control pointer and object name in the Local Pointer and Local Name Tables.
[in] | information | points to an Object Information Table |
[in] | the_object | is a pointer to an object |
References _Objects_Invalidate_Id(), and _Objects_Namespace_remove().
Referenced by _POSIX_Message_queue_Delete(), and _POSIX_Semaphore_Delete().
void _Objects_Extend_information | ( | Objects_Information * | information | ) |
This function extends an object class information record.
[in] | information | points to an object class information block. |
void _Objects_Free | ( | Objects_Information * | information, |
Objects_Control * | the_object | ||
) |
Frees an object.
Appends the object to the chain of inactive objects.
[in] | information | The object information block. |
[in] | the_object | The object to free. |
A typical object deletion code looks like this:
References _Assert, _Chain_Append_unprotected(), Objects_Information::allocation_size, Objects_Information::auto_extend, Objects_Information::Inactive, and Objects_Control::Node.
Referenced by _Dual_ported_memory_Free(), _Message_queue_Free(), _Partition_Free(), _POSIX_Keys_Free(), _POSIX_Message_queue_Free(), _POSIX_Message_queue_Free_fd(), _POSIX_Spinlock_Free(), _POSIX_Threads_Free(), _POSIX_Timer_Free(), _Rate_monotonic_Free(), _RTEMS_tasks_Free(), _Semaphore_Free(), and _Timer_Free().
Objects_Control* _Objects_Get | ( | Objects_Information * | information, |
Objects_Id | id, | ||
Objects_Locations * | location | ||
) |
Maps object ids to object control blocks.
This function maps object ids to object control blocks. If id corresponds to a local object, then it returns the_object control pointer which maps to id and location is set to OBJECTS_LOCAL. If the object class supports global objects and the object id is global and resides on a remote node, then location is set to OBJECTS_REMOTE, and the_object is undefined. Otherwise, location is set to OBJECTS_ERROR and the_object is undefined.
[in] | information | points to an object class information block. |
[in] | id | is the Id of the object whose name we are locating. |
[in] | location | will contain an indication of success or failure. |
This | method returns one of the values from the Objects_Name_or_id_lookup_errors enumeration to indicate successful or failure. On success id will contain the Id of the requested object. |
Referenced by _Barrier_Get(), _Dual_ported_memory_Get(), _Message_queue_Get(), _Partition_Get(), _POSIX_Barrier_Get(), _POSIX_Keys_Get(), _POSIX_Message_queue_Get(), _POSIX_Semaphore_Get(), _POSIX_Spinlock_Get(), _POSIX_Timer_Get(), _Rate_monotonic_Get(), _Semaphore_Get(), _Timer_Get(), and rtems_object_set_name().
RTEMS_INLINE_ROUTINE Objects_APIs _Objects_Get_API | ( | Objects_Id | id | ) |
This function returns the API portion of the ID.
[in] | id | is the object Id to be processed. |
References OBJECTS_API_START_BIT, and OBJECTS_API_VALID_BITS.
Referenced by _Objects_Get_information_id(), and _Objects_Id_to_name().
RTEMS_INLINE_ROUTINE uint32_t _Objects_Get_class | ( | Objects_Id | id | ) |
This function returns the class portion of the ID.
[in] | id | is the object Id to be processed |
References OBJECTS_CLASS_START_BIT, and OBJECTS_CLASS_VALID_BITS.
Referenced by _Objects_Get_information_id().
RTEMS_INLINE_ROUTINE Objects_Maximum _Objects_Get_index | ( | Objects_Id | id | ) |
This function returns the index portion of the ID.
[in] | id | is the Id to be processed |
References OBJECTS_INDEX_START_BIT, and OBJECTS_INDEX_VALID_BITS.
Referenced by _Objects_Get_next(), and _Objects_Invalidate_Id().
Objects_Information* _Objects_Get_information | ( | Objects_APIs | the_api, |
uint16_t | the_class | ||
) |
Get object information.
This function return the information structure given an the API and Class. This can be done independent of the existence of any objects created by the API.
[in] | the_api | indicates the API for the information we want |
[in] | the_class | indicates the Class for the information we want |
This | method returns a pointer to the Object Information Table for the class of objects which corresponds to this object ID. |
Referenced by _Objects_Get_information_id().
Objects_Information* _Objects_Get_information_id | ( | Objects_Id | id | ) |
Get information of an object from an ID.
This function return the information structure given an id of an object.
[in] | id | is the object ID to get the information from |
This | method returns a pointer to the Object Information Table for the class of objects which corresponds to this object ID. |
References _Objects_Get_API(), _Objects_Get_class(), and _Objects_Get_information().
Referenced by _RTEMS_tasks_Free(), and rtems_object_set_name().
Objects_Control* _Objects_Get_isr_disable | ( | Objects_Information * | information, |
Objects_Id | id, | ||
Objects_Locations * | location, | ||
ISR_lock_Context * | lock_context | ||
) |
Maps object ids to object control blocks.
This function maps object ids to object control blocks. If id corresponds to a local object, then it returns the_object control pointer which maps to id and location is set to OBJECTS_LOCAL. If the object class supports global objects and the object id is global and resides on a remote node, then location is set to OBJECTS_REMOTE, and the_object is undefined. Otherwise, location is set to OBJECTS_ERROR and the_object is undefined.
[in] | information | points to an object class information block. |
[in] | id | is the Id of the object whose name we are locating. |
[in] | location | will contain an indication of success or failure. |
[in] | lock_context | is the previous interrupt state being turned. |
This | method returns one of the values from the Objects_Name_or_id_lookup_errors enumeration to indicate successful or failure. On success name will contain the name of the requested object. |
Referenced by _Semaphore_Get_interrupt_disable().
RTEMS_INLINE_ROUTINE Objects_Control* _Objects_Get_local_object | ( | Objects_Information * | information, |
uint16_t | index | ||
) |
This function returns a pointer to the local_table object referenced by the index.
[in] | information | points to an Object Information Table |
[in] | index | is the index of the object the caller wants to access |
char* _Objects_Get_name_as_string | ( | Objects_Id | id, |
size_t | length, | ||
char * | name | ||
) |
Gets object name in the form of a C string.
This method objects the name of an object and returns its name in the form of a C string. It attempts to be careful about overflowing the user's string and about returning unprintable characters.
[in] | id | is the object to obtain the name of |
[in] | length | indicates the length of the caller's buffer |
[in] | name | points a string which will be filled in. |
This | method returns name or NULL on error. *name will contain the name if successful. |
Objects_Control* _Objects_Get_next | ( | Objects_Information * | information, |
Objects_Id | id, | ||
Objects_Locations * | location_p, | ||
Objects_Id * | next_id_p | ||
) |
Like _Objects_Get, but is used to find "next" open object.
[in] | information | points to an object class information block. |
[in] | id | is the Id of the object whose name we are locating. |
[in] | location_p | will contain an indication of success or failure. |
[in] | next_id_p | is the Id of the next object we will look at. |
This | method returns the pointer to the object located or NULL on error. |
References _Objects_Get_index(), Objects_Information::maximum, Objects_Information::minimum_id, and OBJECTS_ID_INITIAL_INDEX.
Objects_Control* _Objects_Get_no_protection | ( | Objects_Information * | information, |
Objects_Id | id, | ||
Objects_Locations * | location | ||
) |
Maps object ids to object control blocks.
This function maps object ids to object control blocks. If id corresponds to a local object, then it returns the_object control pointer which maps to id and location is set to OBJECTS_LOCAL. If the object class supports global objects and the object id is global and resides on a remote node, then location is set to OBJECTS_REMOTE, and the_object is undefined. Otherwise, location is set to OBJECTS_ERROR and the_object is undefined.
[in] | information | points to an object class information block. |
[in] | id | is the Id of the object whose name we are locating. |
[in] | location | will contain an indication of success or failure. |
This | method returns one of the values from the Objects_Name_or_id_lookup_errors enumeration to indicate successful or failure. On success id will contain the Id of the requested object. |
Referenced by _Region_Get().
RTEMS_INLINE_ROUTINE uint32_t _Objects_Get_node | ( | Objects_Id | id | ) |
This function returns the node portion of the ID.
[in] | id | is the object Id to be processed |
References OBJECTS_NODE_START_BIT, and OBJECTS_NODE_VALID_BITS.
Referenced by _Objects_Is_local_id(), _Objects_MP_Close(), _Objects_MP_Is_remote(), and _Objects_MP_Open().
Objects_Name_or_id_lookup_errors _Objects_Id_to_name | ( | Objects_Id | id, |
Objects_Name * | name | ||
) |
Implements the common portion of the object Id to name directives.
This function implements the common portion of the object Id to name directives. This function returns the name associated with object id.
[in] | id | is the Id of the object whose name we are locating. |
[in] | name | will contain the name of the object, if found. |
This | method returns one of the values from the Objects_Name_or_id_lookup_errors enumeration to indicate successful or failure. On success name will contain the name of the requested object. |
References _Objects_Get_API(), _Objects_Is_api_valid(), _Thread_Get_executing(), Objects_Control::id, Thread_Control::Object, and OBJECTS_ID_OF_SELF.
void _Objects_Initialize_information | ( | Objects_Information * | information, |
Objects_APIs | the_api, | ||
uint16_t | the_class, | ||
uint32_t | maximum, | ||
uint16_t | size, | ||
bool | is_string, | ||
uint32_t | maximum_name_length | ||
) |
Initialize object Information.
This function initializes an object class information record. SUPPORTS_GLOBAL is true if the object class supports global objects, and false otherwise. Maximum indicates the number of objects required in this class and size indicates the size in bytes of each control block for this object class. The name length and string designator are also set. In addition, the class may be a task, therefore this information is also included.
[in] | information | points to an object class information block. |
[in] | the_api | indicates the API associated with this information block. |
[in] | the_class | indicates the class of object being managed by this information block. It is specific to the_api. |
[in] | maximum | is the maximum number of instances of this object class which may be concurrently active. |
[in] | size | is the size of the data structure for this class. |
[in] | is_string | is true if this object uses string style names. |
[in] | maximum_name_length | is the maximum length of object names. |
Referenced by _API_Mutex_Initialization(), _Barrier_Manager_initialization(), _Dual_ported_memory_Manager_initialization(), _Extension_Manager_initialization(), _Message_queue_Manager_initialization(), _Partition_Manager_initialization(), _POSIX_Barrier_Manager_initialization(), _POSIX_Condition_variables_Manager_initialization(), _POSIX_Key_Manager_initialization(), _POSIX_Message_queue_Manager_initialization(), _POSIX_Mutex_Manager_initialization(), _POSIX_RWLock_Manager_initialization(), _POSIX_Semaphore_Manager_initialization(), _POSIX_Spinlock_Manager_initialization(), _POSIX_Threads_Manager_initialization(), _POSIX_Timer_Manager_initialization(), _Rate_monotonic_Manager_initialization(), _Region_Manager_initialization(), _RTEMS_tasks_Manager_initialization(), _Semaphore_Manager_initialization(), and _Timer_Manager_initialization().
RTEMS_INLINE_ROUTINE void _Objects_Invalidate_Id | ( | Objects_Information * | information, |
Objects_Control * | the_object | ||
) |
This function sets the pointer to the local_table object referenced by the index to a NULL so the object Id is invalid after this call.
[in] | information | points to an Object Information Table |
[in] | the_object | is the local object pointer |
References _Assert, _Objects_Get_index(), _Objects_Set_local_object(), and Objects_Control::id.
Referenced by _Objects_Close().
RTEMS_INLINE_ROUTINE bool _Objects_Is_api_valid | ( | uint32_t | the_api | ) |
This function returns true if the api is valid.
[in] | the_api | is the api portion of an object ID. |
References OBJECTS_APIS_LAST.
Referenced by _Objects_Id_to_name(), and rtems_object_api_minimum_class().
RTEMS_INLINE_ROUTINE bool _Objects_Is_local_id | ( | Objects_Id | id | ) |
This function returns true if the id is of a local object, and false otherwise.
[in] | id | is an object ID |
References _Objects_Get_node(), and _Objects_Is_local_node().
Referenced by _CORE_barrier_Release().
RTEMS_INLINE_ROUTINE bool _Objects_Is_local_node | ( | uint32_t | node | ) |
This function returns true if the node is of the local object, and false otherwise.
[in] | node | is the node number and corresponds to the node number portion of an object ID. |
Referenced by _Objects_Is_local_id(), and _Objects_MP_Is_remote().
RTEMS_INLINE_ROUTINE bool _Objects_Is_unlimited | ( | uint32_t | maximum | ) |
Returns if the object maximum specifies unlimited objects.
[in] | maximum | The object maximum specification. |
true | Unlimited objects are available. |
false | The object count is fixed. |
References OBJECTS_UNLIMITED_OBJECTS.
Objects_Name_or_id_lookup_errors _Objects_Name_to_id_u32 | ( | Objects_Information * | information, |
uint32_t | name, | ||
uint32_t | node, | ||
Objects_Id * | id | ||
) |
Converts an object name to an Id.
This method converts an object name to an Id. It performs a look up using the object information block for this object class.
[in] | information | points to an object class information block. |
[in] | name | is the name of the object to find. |
[in] | node | is the set of nodes to search. |
[in] | id | will contain the Id if the search is successful. |
This | method returns one of the values from the Objects_Name_or_id_lookup_errors enumeration to indicate successful or failure. On success id will contain the Id of the requested object. |
void _Objects_Namespace_remove | ( | Objects_Information * | information, |
Objects_Control * | the_object | ||
) |
Removes object from namespace.
This function removes the_object from the namespace.
[in] | information | points to an Object Information Table. |
[in] | the_object | is a pointer to an object. |
References _Workspace_Free(), Objects_Control::name, and Objects_Name::name_u32.
Referenced by _Objects_Close(), _POSIX_Message_queue_Namespace_remove(), and _POSIX_Semaphore_Namespace_remove().
RTEMS_INLINE_ROUTINE void _Objects_Open | ( | Objects_Information * | information, |
Objects_Control * | the_object, | ||
Objects_Name | name | ||
) |
This function places the_object control pointer and object name in the Local Pointer and Local Name Tables, respectively.
[in] | information | points to an Object Information Table |
[in] | the_object | is a pointer to an object |
[in] | name | is the name of the object to make accessible |
References _Assert, and Objects_Control::name.
Referenced by rtems_barrier_create(), rtems_rate_monotonic_create(), rtems_semaphore_create(), and rtems_timer_create().
RTEMS_INLINE_ROUTINE void _Objects_Open_string | ( | Objects_Information * | information, |
Objects_Control * | the_object, | ||
const char * | name | ||
) |
This function places the_object control pointer and object name in the Local Pointer and Local Name Tables, respectively.
[in] | information | points to an Object Information Table |
[in] | the_object | is a pointer to an object |
[in] | name | is the name of the object to make accessible |
References Objects_Control::name.
RTEMS_INLINE_ROUTINE void _Objects_Open_u32 | ( | Objects_Information * | information, |
Objects_Control * | the_object, | ||
uint32_t | name | ||
) |
This function places the_object control pointer and object name in the Local Pointer and Local Name Tables, respectively.
[in] | information | points to an Object Information Table |
[in] | the_object | is a pointer to an object |
[in] | name | is the name of the object to make accessible |
References Objects_Control::name, and Objects_Name::name_u32.
Referenced by _API_Mutex_Allocate(), and pthread_key_create().
RTEMS_INLINE_ROUTINE void _Objects_Put | ( | Objects_Control * | the_object | ) |
Puts back an object obtained with _Objects_Get().
This function decrements the thread dispatch disable level. The _Thread_Dispatch() is called if the level reaches zero.
References _Thread_Enable_dispatch().
Referenced by _POSIX_Thread_Evaluate_cancellation_and_enable_dispatch().
RTEMS_INLINE_ROUTINE void _Objects_Put_without_thread_dispatch | ( | Objects_Control * | the_object | ) |
Puts back an object obtained with _Objects_Get().
This function decrements the thread dispatch disable level. The _Thread_Dispatch() is not called if the level reaches zero, thus a thread dispatch will not take place immediately on the current processor.
References _Thread_Unnest_dispatch().
RTEMS_INLINE_ROUTINE void _Objects_Set_local_object | ( | Objects_Information * | information, |
uint32_t | index, | ||
Objects_Control * | the_object | ||
) |
This function sets the pointer to the local_table object referenced by the index.
[in] | information | points to an Object Information Table |
[in] | index | is the index of the object the caller wants to access |
[in] | the_object | is the local object pointer |
Referenced by _Objects_Invalidate_Id().
bool _Objects_Set_name | ( | Objects_Information * | information, |
Objects_Control * | the_object, | ||
const char * | name | ||
) |
Set objects name.
This method sets the object name to either a copy of a string or up to the first four characters of the string based upon whether this object class uses strings for names.
[in] | information | points to the object information structure |
[in] | the_object | is the object to operate upon |
[in] | name | is a pointer to the name to use |
If | successful, true is returned. Otherwise false is returned. |
void _Objects_Shrink_information | ( | Objects_Information * | information | ) |
Shrink an object class information record.
This function shrink an object class information record. The object's name and object space are released. The local_table etc block does not shrink. The InActive list needs to be scanned to find the objects are remove them.
[in] | information | points to an object class information block. |
SCORE_EXTERN Objects_Information** _Objects_Information_table[OBJECTS_APIS_LAST+1] |
The following is the list of information blocks per API for each object class.
From the ID, we can go to one of these information blocks, and obtain a pointer to the appropriate object control block.
Referenced by _POSIX_API_Initialize(), _RTEMS_API_Initialize(), and rtems_iterate_over_all_threads().