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RTEMS 4.6.5 On-Line Library


Communication with GDB

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Chapter 6: Communication with GDB

The RTEMS remote debugger will be accessed by GDB on a host machine through a communication link. We will use the TCP/IP stack included in RTEMS : the FreeBSD stack. The communication link will be based based on the UDP protocol and the BSD sockets which are parts of the FreeBSD stack. On top of these layers, we will plug a module which allows a simple communication between different machines (especially between different endianess machines) : the SUN Remote Procedure Call (SUN RPC). This code is freely available on the net and comes with a BSD like license. With this module, a process can invoke a procedure on a remote system. The RTEMS remote debugger will be seen by GDB as a SUN RPC server. Commands will be packed by the GDB SUN RPC client and sent to the server. This server will unpack these commands, execute them and, if needed, return results to the SUN RPC client.

Only a minimal subset of the SUN RPC library must be implemented. For example, the portmapper related API which allows a dynamic allocation of port numbers will not be implemented and some specific UDP port numbers will be used to establish the communication between the host and the target. The SUN RPC library implements the XDR module (eXternal Data Representation) which is a standard way of encoding data in a portable fashion between different endian systems. Below are figures describing the additional code and data size for the minimal library implementation we currently have already implemented for RTEMS :

$ size -x librpc.a
text  data bss dec hex filename
0x40e 0x0 0x0 1038 40e rpc_callmsg.o (ex librpc.a)
0x2f1 0x18 0x0 777 309 rpc_prot.o (ex librpc.a)
0x458 0x0 0x0 1112 458 svc.o (ex librpc.a)
0x4f 0x4 0x0 83 53 svc_auth.o (ex librpc.a)
0x75c 0x18 0x0 1908 774 svc_udp.o (ex librpc.a)
0x711 0x4 0x10 1829 725 xdr.o (ex librpc.a)
0x149 0x0 0x0 329 149 xdr_array.o (ex librpc.a)
0x165 0x20 0x0 389 185 xdr_mem.o (ex librpc.a)

We have a constraint with the use of the UDP protocol. Because this protocol is connectionless, it is impossible, especially for the target, to detect if the connection is always active. On the other hand, using the TCP/IP protocols seems to be heavy especially if we plan to implement a dedicated micro stack for debug in the future. It can be a real problem to let the debugged process stopped during a long time even if there is no more debugger connected to the system. To avoid such a problem, the target must periodically test the connection with the host on another way than the one used to receive the commands. We must therefore open two communication ways so we need two fixed UDP port numbers.

  1. One port will be used by the debugger to send its commands to the debugged process and to receive the result of these commands. View from the remote debugger, this port will be called primary port. For this one, we choose arbitrarily the port number 2000.
  2. The other socket will be used as secondary port by the target to sometimes test the connection between the host and the target. These tests will occur in specific situations, when a process will be stopped on a breakpoint, single step instruction or other means. This secondary port will also be used by the target to signal any change in the behavior of a debugged process (stopped, killed, waiting for,...). For the secondary port, we choose the port number 2010.

These two port numbers are used by the remote debugger to open the two communication sockets. GDB will use its own mean to choose its port numbers (probably the Unix portmapper). The figure layer shows the different layers we need to implement.

Communications Layers


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